Mechanics of Housing | Locations and Styles | Housing Features | Inn Housing | Interface

Housing Features

  • Visiting your home could cut down on any Dread you have accumulated. Eating a meal, drinking, or setting a fireplace could also act as a force-multiplier of this benefit.
  • Housing could use a buy-once model, or a renters model depending on how much of an accomplishment or a money-sink housing needs to be.
  • If a house becomes unused after a time, then an overgrowth of vines could cover the door. Once you step inside, the vines are cut away.
  • Storage space can depend on the initial size of the house, options for buying chests to place inside, or shed-space on the exterior of the plot.
  • With each style of house, there are varying types of trimming, windows, doors, frames, and such for customization.
  • Outdoor pens to place animals you own such as Horses, or items that attract wild animals (bird feeders and such)
  • Ability to acquire flavor NPC to move around the yard or inside (servants, guards, yard hands, roaming pets, wild animals.
  • Hitching post to place horse at while at home.
  • Bookcases to store manuscripts, books ,and notes in.

Neighborhood Features

  • Include a local Tavern that is a shared instance with the other homesteads in the same neighborhood type. By Dom12

Seasonal Crafting Faires

  • Instead of having a central Crafting area in Homesteads, have a visiting caravan of crafters visit every few weeks.
  • Only one vocation per Faire, such as Tailors, Scholars, etc. "Week of the Cook"
  • The caravan will set up shop near the marketplace and deploy a crating station for use. These will not be Superior stations.
  • Have craft-specific quests, games, items, and reputation items available.

House Pets

  • Option to purchase and train housepets. (May purchase a bird cage or mouse-hole). Cosmetic pets rumored to be coming.
  • Pets are only useable in Homesteads. As you exit the gate, the pets return home.
  • Having Pets at home can reduce your Dread by Greeting or Playing with them. Pets must be regularly fed for bonus to take effect. Feeding is not required to have them as just interactive decoration.

Furniture

  • Class-specific furniture
  • Vocation-specific furniture
  • Role-specific Furnture such as kitchen items like cupboards, kettles, dishes
  • Extend item usablity to bed sheets, books, mugs, dressers, cabinets

Crafted Interior Decorations

  • Tailor
    • Tapestries
    • Rugs
    • Banners
  • Weaponsmith and Metalsmith
    • Swords and arms wall-hangings
    • Suits of armor
    • Candles
  • Woodworker
    • Chairs
    • Tables
    • Cabinets
    • Chests
    • Beds
  • Jeweler or Glasssmith
    • Mirrors
    • Chandeliers
    • Pots and Vases
  • Stonemason (or Prospectors)
    • Statues
    • Fountains
    • Fireplace
  • Painter
    • Frescoes
    • House Color and Trim
    • Furniture Color

Crafted Exterior Decorations

  • Farmer or Gardener
    • Gardens
    • Trees
  • Stonemason (or Prospectors)
    • Arches
    • Statues
    • Fountains
    • Ponds
    • Stone Benches
    • Firepit
  • Tailor
    • Awnings
    • Banners
  • Woodworker
    • Chairs
    • Tables
    • Wooden Benches
    • Garden Lattice
  • Metalsmith
    • Candles
    • Lanterns
    • Iron Benches

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